[{"insert":"由于物理引擎不支持往里凹进去的碰撞边界,需要对复杂的形体进行多部件的拆分\n"},{"insert":{"image":"R10580997-30c96863052163da9184e967072c1280_133696_1042_800.png"}},{"insert":"\n\n在碰撞事件中可以获取到碰撞部分为哪个部件\n"},{"insert":{"image":"R10580997-6b96b0801fba68c089a9b19dbdf1f37d_29089_916_330.png"}},{"insert":"\n"}]
R10580997-a2e41b287af33417c7162f00d27b10ed_317618_1235_885.png
https://v4pre.h5sys.cn/play/GBWR6NpT